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AI Insights · Timothy · July 2021

Top 5 Pirate Games on iOS in Oceania: Q2 2021 Performance

Discover the performance trends of the top 5 pirate-themed games on iOS in Oceania during Q2 2021, with insights on downloads, revenue, and active users.

Top 5 Pirate Games on iOS in Oceania: Q2 2021 Performance

The second quarter of 2021 saw notable trends in the performance of the top 5 pirate-themed games on iOS in Oceania. Below, we delve into the weekly downloads, revenue, and active user metrics for these popular titles.

Pirate Kings™

Throughout Q2 2021, Pirate Kings™ from Playtika LTD showed a strong performance in terms of revenue and active users. Weekly revenue saw a significant rise, peaking at approximately $6.3K in mid-May and ending the quarter with around $5.1K. Weekly downloads fluctuated, with a high of 206 in late May. Active users maintained a steady range, starting at 600 and experiencing slight variations, concluding the quarter at 591.

Pirates of the Caribbean : ToW

JOYCITY Corp's Pirates of the Caribbean: ToW exhibited varied revenue trends, reaching a high of $5.2K at the end of June. The game saw a gradual decrease in downloads, hitting a low of 43 in late May but rebounding to 106 by the end of June. Active users started at 356 and dropped to 279 by the quarter's end.

Age of Sail: Navy & Pirates

Age of Sail: Navy & Pirates, published by Special Gamez Technology Co., Ltd., experienced a mixed quarter. Revenue peaked at $1.7K in late June. Downloads fluctuated, reaching a high of 37 in late April but dropping to 20 by the end of the quarter.

Prize Blast

Full Game Ahead's Prize Blast saw a varied performance in Q2 2021. Revenue spiked at $1.1K in early June. Weekly downloads were more consistent, with a notable increase to 304 by the end of June.

Pirates & Pearls: Match 3 Game

Pirates & Pearls: Match 3 Game from G5 Entertainment AB had a steady revenue stream, peaking at $819 in late May. Downloads remained low, with a maximum of 21 in early April. Active users slightly decreased from 269 at the beginning of the quarter to 222 at the end.

These insights reflect the dynamic nature of the mobile gaming market in Oceania. For more detailed data and further analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021